Installations

DEMETER'S DEN
Breaking Convention present a programme of psychedelic-inspired installations. The works are located in Demeter’s Den (on ground floor eastern corridor of The Telesterion). Some installations required booking (see below).
Isness: A meditation on matter, energy, and perception
The Intangible Realities Laboratory (IRL)

Location: Demeter’s Den A

At every scale, Nature is shaped by the dynamics of energy changing forms.  Every so often, spontaneous fluctuations within this dynamical dance temporarily concentrate energy.  Like a wave on the sea, a supernova, or a storm, concentrated energy can have significant latent potential, for both creation and destruction.  Isness offers a mindful exploration of matter, energy, and perception, coaxing us to imagine ourselves as concentrations of radiant potential arisen out of Nature's dynamic flux of energy and matter.  Isness combines subtle body meditation practices with state-of-the-art multi-person VR to facilitate an experimental group experience where participants perceive their emergence and dissipation as energetic essences whose interactions combine to construct larger energetic organisms.

Isness is a 40-minute, 3-stage journey, accommodating 4 participants at a time. It involves 10 mins sensory preparation, 20 mins VR group experience, and 10 mins integration & reflection. Isness will run six times per day during Breaking Convention on 16/17/18 Aug, beginning promptly at 11:00, 12:00, 14:00, 15:00, 17:00, and 18:00. Sign-up sheets will be available at the front desk.

Isness represents a collaboration between:

    •  Dr David Glowacki (DRG): Royal Society research fellow & head of the University of Bristol IRL
    •  Mark Wonnacott (MW): digital artist and IRL creative software engineer
    •  Jamie Pike (JP): psychotherapist, community activist, and mentor
    •  Tiu de Haan (TdH): ritual designer, creative facilitator, speaker and coach
    •  Mike Chatziapostolou (MC): Design/systems engineer, creative producer and Gestaltist
San Francisco Redux No.1 (2008)
Sadia S, Tayler S W, Stern A

Location: Demeter’s Den B

Looping 8min video installation. A collaborative dramatic reworking of a 'psychedelically enhanced' excerpt from the award-winning film ‘San Francisco’. The carefree spirit of the original 1968 film is placed in a sobering and revelatory context through the juxtaposition of the original footage with audio drawn from the seminal events of that momentous year.

No booking required.

Lucia N°03 Hypnagogic light experience
Dr Engelbert Winkler, Dr Dirk Proeckl

Location: Demeter’s Den C

The light machine Lucia N°03 was developed by Dr Engelbert Winkler (psychiatrist/psychologist), and Dr Dirk Proeckl (medical neurologist/ psychologist) who are the patent-holders and it is still manufactured in the Tyrolean Alps of Austria. It allows participants to reach an altered state of consciousness very quickly. Sessions are offered for free. Bookings taken at installation.

SAT-SUN: TELESTERION GROUND FLOOR
Cyberdelics Incubator Showcase
The Cyberdelic Society

Location: Demeter’s Den D except Re-Remembering which is in Demeter's Den E

The Telesterion (Τελείω, which means “to complete, to fulfill, to consecrate, to initiate”) was a great hall and sanctuary in Eleusis and one of the primary centres of the Eleusinian Mysteries. Devoted to Demeter and Persephone, these initiation ceremonies were the most sacred and ancient of all the religious rites celebrated in Greece. Using the technologies available to them at the time, ancient people employed drama, architecture, art, ritual and music to great effect. Such well-studied devices are believed to have been sufficiently potent to alter the consciousness of the initiation participants. Rituals such as these were once an ever-present aspect of life all over the world and provided purpose and ceremony, a lack of which may be at the root of some pervasive modern social issues such as anxiety, depression, isolation and addiction.

What does initiation mean in the modern era? The Cyberdelics Showcase @ The Telesterion will showcase a range of Cross Reality Technologies (XR) including VR/AR/MR and Sensory Augmentation experiences. By leveraging the use of these immersive technologies, combined with a scientific approach toward the creation of Cyberdelics, we aim to inspire developers, artists, scientists, techno-enthusiasts and psychonauts to collectively unite to explore this new paradigm.

1. Healium by Heather Hargraves, Sarah Hill and Jeff Tarrant (Moving Exhibition)

Healium is the world’s first virtual and augmented reality platform powered by a brain-computer interface. In published studies Healium has reduced anxiety and increased feelings of positivity in as little as four minutes. Our patented tech allows the user to control virtual worlds with mood states.
More information: Try Healium

2. Golden Water Gong by Rachael Linton

This vibrating water exhibition uses cymatics (sound made visible), interactivity and the power of intention to make vibrations which will light up the room. Inspired by the work of Dr Masaru Emoto who believed that the intention of the mind could purify water, and Dr Hans Jenny, a Swiss medical doctor who thought that cymatics have healing potential. The Golden Water Gong project unites both of these ideas, the power of intention is carried by the voice directly into a golden gong filled with water to be charged and purified. Golden resonant light embraces the viewers and seeing cymatics for the first time somehow fulfills some primal human fascination. Come along and play the Golden Water Gong and you will see the whole cosmic universe appear before your eyes. This piece is part of the Cyberdelics Showcase. This piece will be exhibited in Demeter's Den D.
More information: soundvisionstudio.co.uk

3. Re-Remembering by Virtual Awakening & the Imaginarium Theater (one day only)

Virtual Awakening and The Imaginarium Theater brings to Breaking Convention a blended media 'Cyberdelic-Psychomagic' journey exploring and bridging liminal dimensions of knowing and being. A multi-sensory and immersive deep dive into the mysteries and transformations provided by death and dying. Through this blend of ancient and modern technologies and techniques, this experience intends to catalyse a deep sense of personal and collective remembrance of elemental and primordial wisdom, as well as deep ontological and ecological insights that can aid the participants into a personal transformation. This piece will be in Demeter’s Den - room E
More information: virtual-awakening.com

4. The Art of Attention and the Psychedelic State by Ed Cooke and Russell Downham

Experience the amplified sensual consciousness of the trained memory master for yourself in this interactive workshop with Grandmaster of Memory Ed Cooke and Philosopher-Psychologist Dr. Russell Downham. Learn how to leverage classical memory techniques ("the art of attention") to, trivially memorise large amounts of information; but then experience its psychedelic quality: heightened attention, clear-mindedness, amplified sensitivity to detail, dilated time and pulsing curiosity. The workshop will conclude with an exercise in meditative attention/memory that aims to access the psychedelic state without pharmacological intervention.

5. Sound Self by Robin Arnott

Use your voice to navigate through strobing tunnels-of-light, impossible shapes, and deep into a meditative trance. SoundSelf is an elegant symmetry of image, sound and body that takes advantage of loopholes in the way you perceive to facilitate a new experience of yourself and your world. Each play-through lasts one extremely intense hour.
More information: soundself.com

6. SUBPAC showcase

The SUBPAC tactile interface is a wearable tactile bass system that transfers the physical dimension of sound directly to the body. Whether being used to enhance music or as a vehicle for accessing physical immersion in VR, MR and gaming the SubPac adds a powerful new sensory element to any audio experience.
More information: subpac.com

7. Spheres by Darren Aronofsky

Fall into a black hole. Surf on Saturn's rings. Experience SPHERES, an award-winning Virtual Reality journey through the cosmos. In this three-part Virtual Reality series from writer and director Eliza McNitt and executive producers Darren Aronofsky and Ari Handel, you'll follow Millie Bobby Brown, Jessica Chastain, and Patti Smith as they take you on an adventure through the cosmos. Viewers will be thrown into another world where they'll see, hear, and feel the cosmos unlike ever before.
More information: slashfilm.com/spheres-vr

8. Mirrors by Barrett Fox and Martin Schubert

An embodied experience showcasing the potential for expressive movement and powerful body presence through hand tracking. Mirrors is a short, body-movement-focused demo which utilises a rigged upper body avatar driven by Leap Motion hand-tracking. Standing inside a mirrored cube, you'll begin the experience with a body composed of a cloud of white particles. Touch the first mirror and you'll burst into a rainbow of shifting colors where each particle's velocity determines its hue. Each of the four walls reflects a different particle representation. Try them all on and whether you dance, wave, wiggle or high five your reflection, the more you move the more particles you'll emit.

9. Internal-External by Roger Antony Essig

Virtual Reality can be utilised to bridge the gap between the imagination and the external world. A wood sculpture carved with power tools and a chainsaw is displayed next to a virtual version, rotating in a psychedelic art world. There's also an attempt to replicate the peak of a DMT hallucination, experienced in September, 1998.
More information: rogeressig.com/vrprojects

10. Nature Abstraction 2.0 by Matteo Zamagni

Nature Abstraction 2.0 is an immersive sensory experience that explores the arcane forms of fractals. Created by Matteo Zamagni (artist) Marco martignone (developer) and Daniel Ben Hur (sound designer), it is the result of ongoing experimentation and exploration of real-time 3D fractals enabling the audience to fully interact and explore, accompanied with scores designed to facilitate a meditative state. The audience is invited to explore ever- changing structures, dive into their vast complexities and interact with them though remote controls, giving insight into the seemingly familiar mathematical structures of biological and non-biological forms. The projection-mapped cube installation enclosing the VR headset contrasts with the entirely digital created world inside the VR.
More information: alt-o.com

11. 4D Toys by Marc Ten Bosch

thWhat if you received a box filled with mysterious toys from the fourth dimension? In this case the 4D is not time but a 4th dimension of space that works just like the first three dimensions we are familiar with. If you count time these toys are 5D. It turns out that the rules of how objects bounce, slide and roll around can be generalised to any number of dimensions, and this unique toy lets you experience what that would look like.
More information: 4dtoys.com

12. Visionarium by Sander Bos

Visionarium is a music driven visionary VR journey. Much of the content has been created in Google Tiltbrush by Dutch visionary artist Sander Bos. In this experience a visionary trance state is simulated. The music track is provided by one of the best psy-dub artists on the planet - Kalya Scintilla.
More information: sander-bos.nl/visionarium.html

13. Fujii by Funktronic Labs

Fujii is designed to be a breath of virtual fresh air. You explore lush gardens filled with vibrant colors and exotic wildlife. Joining you on your journey is a little gnome, though you'll also find other wildlife to interact with. The game features three main biomes in which you'll help grow plants by watering and touching them as well as playing them music.
More information: uploadvr.com

14. Nature Treks by Greener Games

Explore tropical beaches, underwater oceans and even take to the stars. Discover over 60 different animals. Command the weather, take control of the night or create and shape your own world. Relax and immerse yourself into the Nature Treks VR experience. Escape into a world of peace, calm and relaxation. Watch your surroundings react to the soundscape or play without music to experience the soothing sounds of nature all around you. Nature Treks VR is alive with animals, birds and other life.
More information: greenergames.net

15. Space Dream VR

Space Dream is a Music Visualisation experience for Desktop and VR. It is a cosmic adventure that immerses you in a stunning work of art, a celestial world that pulses with life. Abandoning traditional gameplay for a purely aesthetic experience, Space Dream VR interfaces with your music; pulsating to frequencies of sound.
More information: spacedreamvr.com

16. Saṅkhāra by Tendril

Saṅkhāra is a poetic mobile VR film inspired by T.S. Eliot's 'Four Quartets'. The story begins at the end of an astronaut's mission, as we follow him home through our awe-inspiring universe. Upon arrival back to Earth, our hero reflects upon his life choices, questions what might have been, and eventually finds solace in his decisions - a familiar emotional journey for anyone who has experienced life's drastic twists and turns. This experience was designed to experiment with the deep emotional potential of poetry in virtual reality, while pushing the boundaries of graphics in VR. Succumb to the 360-film's gravitational pull, clear your mind, and allow yourself to meditate on this virtual poem. Built to be an inclusive experience, the participant needs only to gently move their head around in order to interact with the space.
More information: sankhara.tendril.ca

17. Crystal Vibes by Benjamin Outram

Experience candy-colored psychedelic sound rippling through an endless crystal universe. Crystal Vibes utilises the cutting edge of spatial 3D audio and sound visualisation that maps sound and light based on the science of the human senses, to push the frontiers of technology-mediated sensory experience in virtual reality. With the project's predecessor described as "transcendent" and "like traveling through a psychedelic kaleidoscope" (Forbes 2016), this piece ups the ante with music from producer Ott.
More information: benjaminoutram.com

18. Cyberdream VR by Jon Weinel

Cyberdream VR is a virtual hallucination taking you on a journey through the broken techno-utopias of cyberspace. Blast through the pixels of your screen and enter a psychedelic world of surrealistic rave visuals and vaporwave music in virtual reality. The project draws on VJ culture and Douglas Rushkoff's concept (via William Gibson) of the Internet as a mass hallucination, imagining a dream about the utopian and dystopian possibilities of cyberspace. The capitalist irrationality of cyberspace is revealed, yet in the broken and fragmented forms of this dream lies the euphoric possibility to reconfigure and reboot. The future is lost, crash the system, back to the tribes.
More information: jonweinel.com/projects.html

DEMETER'S DEN
Isness: A meditation on matter, energy, and perception
The Intangible Realities Laboratory (IRL)

At every scale, Nature is shaped by the dynamics of energy changing forms.  Every so often, spontaneous fluctuations within this dynamical dance temporarily concentrate energy.  Like a wave on the sea, a supernova, or a storm, concentrated energy can have significant latent potential, for both creation and destruction.  Isness offers a mindful exploration of matter, energy, and perception, coaxing us to imagine ourselves as concentrations of radiant potential arisen out of Nature's dynamic flux of energy and matter.  Isness combines subtle body meditation practices with state-of-the-art multi-person VR to facilitate an experimental group experience where participants perceive their emergence and dissipation as energetic essences whose interactions combine to construct larger energetic organisms.

Isness is a 40-minute, 3-stage journey, accommodating 4 participants at a time. It involves 10 mins sensory preparation, 20 mins VR group experience, and 10 mins integration & reflection. Isness will run six times per day during Breaking Convention on 16/17/18 Aug, beginning promptly at 11:00, 12:00, 14:00, 15:00, 17:00, and 18:00. Sign-up sheets will be available at the front desk.

Isness represents a collaboration between:

    •  Dr David Glowacki (DRG): Royal Society research fellow & head of the University of Bristol IRL
    •  Mark Wonnacott (MW): digital artist and IRL creative software engineer
    •  Jamie Pike (JP): psychotherapist, community activist, and mentor
    •  Tiu de Haan (TdH): ritual designer, creative facilitator, speaker and coach
    •  Mike Chatziapostolou (MC): Design/systems engineer, creative producer and Gestaltist
San Francisco Redux No.1 (2008)
Sadia S, Tayler S W, Stern A

Looping 8min video installation. A collaborative dramatic reworking of a 'psychedelically enhanced' excerpt from the award-winning film ‘San Francisco’. The carefree spirit of the original 1968 film is placed in a sobering and revelatory context through the juxtaposition of the original footage with audio drawn from the seminal events of that momentous year.

No booking required.

Lucia N°03 Hypnagogic light experience
Dr Engelbert Winkler, Dr Dirk Proeckl

The light machine Lucia N°03 was developed by Dr Engelbert Winkler (psychiatrist/psychologist), and Dr Dirk Proeckl (medical neurologist/ psychologist) who are the patent-holders and it is still manufactured in the Tyrolean Alps of Austria. It allows participants to reach an altered state of consciousness very quickly. Sessions are offered for free. Bookings taken at installation.

FRI: TELESTERION GROUND FLOOR; SAT-SUN: METZNER MEZZANINE
Cyberdelics Incubator Showcase
The Cyberdelic Society

Location: Demeter’s Den D except Re-Remembering which is in Demeter's Den E

The Telesterion (Τελείω, which means “to complete, to fulfill, to consecrate, to initiate”) was a great hall and sanctuary in Eleusis and one of the primary centres of the Eleusinian Mysteries. Devoted to Demeter and Persephone, these initiation ceremonies were the most sacred and ancient of all the religious rites celebrated in Greece. Using the technologies available to them at the time, ancient people employed drama, architecture, art, ritual and music to great effect. Such well-studied devices are believed to have been sufficiently potent to alter the consciousness of the initiation participants. Rituals such as these were once an ever-present aspect of life all over the world and provided purpose and ceremony, a lack of which may be at the root of some pervasive modern social issues such as anxiety, depression, isolation and addiction.

What does initiation mean in the modern era? The Cyberdelics Showcase @ The Telesterion will showcase a range of Cross Reality Technologies (XR) including VR/AR/MR and Sensory Augmentation experiences. By leveraging the use of these immersive technologies, combined with a scientific approach toward the creation of Cyberdelics, we aim to inspire developers, artists, scientists, techno-enthusiasts and psychonauts to collectively unite to explore this new paradigm.

1. Healium by Heather Hargraves, Sarah Hill and Jeff Tarrant (Moving Exhibition)

Healium is the world’s first virtual and augmented reality platform powered by a brain-computer interface. In published studies Healium has reduced anxiety and increased feelings of positivity in as little as four minutes. Our patented tech allows the user to control virtual worlds with mood states.
More information: Try Healium

2. Golden Water Gong by Rachael Linton

This vibrating water exhibition uses cymatics (sound made visible), interactivity and the power of intention to make vibrations which will light up the room. Inspired by the work of Dr Masaru Emoto who believed that the intention of the mind could purify water, and Dr Hans Jenny, a Swiss medical doctor who thought that cymatics have healing potential. The Golden Water Gong project unites both of these ideas, the power of intention is carried by the voice directly into a golden gong filled with water to be charged and purified. Golden resonant light embraces the viewers and seeing cymatics for the first time somehow fulfills some primal human fascination. Come along and play the Golden Water Gong and you will see the whole cosmic universe appear before your eyes. This piece is part of the Cyberdelics Showcase. This piece will be exhibited in Demeter's Den D.
More information: soundvisionstudio.co.uk

3. Re-Remembering by Virtual Awakening & the Imaginarium Theater (one day only)

Virtual Awakening and The Imaginarium Theater brings to Breaking Convention a blended media 'Cyberdelic-Psychomagic' journey exploring and bridging liminal dimensions of knowing and being. A multi-sensory and immersive deep dive into the mysteries and transformations provided by death and dying. Through this blend of ancient and modern technologies and techniques, this experience intends to catalyse a deep sense of personal and collective remembrance of elemental and primordial wisdom, as well as deep ontological and ecological insights that can aid the participants into a personal transformation. This piece will be in Demeter’s Den - room E
More information: virtual-awakening.com

4. The Art of Attention and the Psychedelic State by Ed Cooke and Russell Downham

Experience the amplified sensual consciousness of the trained memory master for yourself in this interactive workshop with Grandmaster of Memory Ed Cooke and Philosopher-Psychologist Dr. Russell Downham. Learn how to leverage classical memory techniques ("the art of attention") to, trivially memorise large amounts of information; but then experience its psychedelic quality: heightened attention, clear-mindedness, amplified sensitivity to detail, dilated time and pulsing curiosity. The workshop will conclude with an exercise in meditative attention/memory that aims to access the psychedelic state without pharmacological intervention.

5. Sound Self by Robin Arnott

Use your voice to navigate through strobing tunnels-of-light, impossible shapes, and deep into a meditative trance. SoundSelf is an elegant symmetry of image, sound and body that takes advantage of loopholes in the way you perceive to facilitate a new experience of yourself and your world. Each play-through lasts one extremely intense hour.
More information: soundself.com

6. SUBPAC showcase

The SUBPAC tactile interface is a wearable tactile bass system that transfers the physical dimension of sound directly to the body. Whether being used to enhance music or as a vehicle for accessing physical immersion in VR, MR and gaming the SubPac adds a powerful new sensory element to any audio experience.
More information: subpac.com

7. Spheres by Darren Aronofsky

Fall into a black hole. Surf on Saturn's rings. Experience SPHERES, an award-winning Virtual Reality journey through the cosmos. In this three-part Virtual Reality series from writer and director Eliza McNitt and executive producers Darren Aronofsky and Ari Handel, you'll follow Millie Bobby Brown, Jessica Chastain, and Patti Smith as they take you on an adventure through the cosmos. Viewers will be thrown into another world where they'll see, hear, and feel the cosmos unlike ever before.
More information: slashfilm.com/spheres-vr

8. Mirrors by Barrett Fox and Martin Schubert

An embodied experience showcasing the potential for expressive movement and powerful body presence through hand tracking. Mirrors is a short, body-movement-focused demo which utilises a rigged upper body avatar driven by Leap Motion hand-tracking. Standing inside a mirrored cube, you'll begin the experience with a body composed of a cloud of white particles. Touch the first mirror and you'll burst into a rainbow of shifting colors where each particle's velocity determines its hue. Each of the four walls reflects a different particle representation. Try them all on and whether you dance, wave, wiggle or high five your reflection, the more you move the more particles you'll emit.

9. Internal-External by Roger Antony Essig

Virtual Reality can be utilised to bridge the gap between the imagination and the external world. A wood sculpture carved with power tools and a chainsaw is displayed next to a virtual version, rotating in a psychedelic art world. There's also an attempt to replicate the peak of a DMT hallucination, experienced in September, 1998.
More information: rogeressig.com/vrprojects

10. Nature Abstraction 2.0 by Matteo Zamagni

Nature Abstraction 2.0 is an immersive sensory experience that explores the arcane forms of fractals. Created by Matteo Zamagni (artist) Marco martignone (developer) and Daniel Ben Hur (sound designer), it is the result of ongoing experimentation and exploration of real-time 3D fractals enabling the audience to fully interact and explore, accompanied with scores designed to facilitate a meditative state. The audience is invited to explore ever- changing structures, dive into their vast complexities and interact with them though remote controls, giving insight into the seemingly familiar mathematical structures of biological and non-biological forms. The projection-mapped cube installation enclosing the VR headset contrasts with the entirely digital created world inside the VR.
More information: alt-o.com

11. 4D Toys by Marc Ten Bosch

thWhat if you received a box filled with mysterious toys from the fourth dimension? In this case the 4D is not time but a 4th dimension of space that works just like the first three dimensions we are familiar with. If you count time these toys are 5D. It turns out that the rules of how objects bounce, slide and roll around can be generalised to any number of dimensions, and this unique toy lets you experience what that would look like.
More information: 4dtoys.com

12. Visionarium by Sander Bos

Visionarium is a music driven visionary VR journey. Much of the content has been created in Google Tiltbrush by Dutch visionary artist Sander Bos. In this experience a visionary trance state is simulated. The music track is provided by one of the best psy-dub artists on the planet - Kalya Scintilla.
More information: sander-bos.nl/visionarium.html

13. Fujii by Funktronic Labs

Fujii is designed to be a breath of virtual fresh air. You explore lush gardens filled with vibrant colors and exotic wildlife. Joining you on your journey is a little gnome, though you'll also find other wildlife to interact with. The game features three main biomes in which you'll help grow plants by watering and touching them as well as playing them music.
More information: uploadvr.com

14. Nature Treks by Greener Games

Explore tropical beaches, underwater oceans and even take to the stars. Discover over 60 different animals. Command the weather, take control of the night or create and shape your own world. Relax and immerse yourself into the Nature Treks VR experience. Escape into a world of peace, calm and relaxation. Watch your surroundings react to the soundscape or play without music to experience the soothing sounds of nature all around you. Nature Treks VR is alive with animals, birds and other life.
More information: greenergames.net

15. Space Dream VR

Space Dream is a Music Visualisation experience for Desktop and VR. It is a cosmic adventure that immerses you in a stunning work of art, a celestial world that pulses with life. Abandoning traditional gameplay for a purely aesthetic experience, Space Dream VR interfaces with your music; pulsating to frequencies of sound.
More information: spacedreamvr.com

16. Saṅkhāra by Tendril

Saṅkhāra is a poetic mobile VR film inspired by T.S. Eliot's 'Four Quartets'. The story begins at the end of an astronaut's mission, as we follow him home through our awe-inspiring universe. Upon arrival back to Earth, our hero reflects upon his life choices, questions what might have been, and eventually finds solace in his decisions - a familiar emotional journey for anyone who has experienced life's drastic twists and turns. This experience was designed to experiment with the deep emotional potential of poetry in virtual reality, while pushing the boundaries of graphics in VR. Succumb to the 360-film's gravitational pull, clear your mind, and allow yourself to meditate on this virtual poem. Built to be an inclusive experience, the participant needs only to gently move their head around in order to interact with the space.
More information: sankhara.tendril.ca

17. Crystal Vibes by Benjamin Outram

Experience candy-colored psychedelic sound rippling through an endless crystal universe. Crystal Vibes utilises the cutting edge of spatial 3D audio and sound visualisation that maps sound and light based on the science of the human senses, to push the frontiers of technology-mediated sensory experience in virtual reality. With the project's predecessor described as "transcendent" and "like traveling through a psychedelic kaleidoscope" (Forbes 2016), this piece ups the ante with music from producer Ott.
More information: benjaminoutram.com

18. Cyberdream VR by Jon Weinel

Cyberdream VR is a virtual hallucination taking you on a journey through the broken techno-utopias of cyberspace. Blast through the pixels of your screen and enter a psychedelic world of surrealistic rave visuals and vaporwave music in virtual reality. The project draws on VJ culture and Douglas Rushkoff's concept (via William Gibson) of the Internet as a mass hallucination, imagining a dream about the utopian and dystopian possibilities of cyberspace. The capitalist irrationality of cyberspace is revealed, yet in the broken and fragmented forms of this dream lies the euphoric possibility to reconfigure and reboot. The future is lost, crash the system, back to the tribes.
More information: jonweinel.com/projects.html